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  1. OpenGL ES 2.0 Programming Guide (Häftad)

    av

    Aaftab Munshi, Dan Ginsburg, Dave Shreiner

    ISBN: 9780321502797 - UTGIVEN: 200807

    OpenGL ES 2.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices-including cell phones, PDAs, consoles, appl[...]

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    från 551.00 kr
  2. OpenGL Shading Language (Häftad)

    av

    Randi J. Rost, Bill Licea-Kane, Dan Ginsburg

    ISBN: 9780321637635 - UTGIVEN: 200907

    OpenGL(R) Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphi[...]

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    från 489.00 kr